Illustrating Evolutionary Computation with Mathematica ( The Morgan Kaufmann Series in Artificial Intelligence )

Publication series :The Morgan Kaufmann Series in Artificial Intelligence

Author: Jacob   Christian  

Publisher: Elsevier Science‎

Publication year: 2001

E-ISBN: 9780080508450

P-ISBN(Paperback): 9781558606371

P-ISBN(Hardback):  9781558606371

Subject: TP181 automatic reasoning, machine learning

Language: ENG

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Description


An essential capacity of intelligence is the ability to learn. An artificially intelligent system that could learn would not have to be programmed for every eventuality; it could adapt to its changing environment and conditions just as biological systems do. Illustrating Evolutionary Computation with Mathematica introduces evolutionary computation to the technically savvy reader who wishes to explore this fascinating and increasingly important field. Unique among books on evolutionary computation, the book also explores the application of evolution to developmental processes in nature, such as the growth processes in cells and plants. If you are a newcomer to the evolutionary computation field, an engineer, a programmer, or even a biologist wanting to learn how to model the evolution and coevolution of plants, this book will provide you with a visually rich and engaging account of this complex subject.

* Introduces the major mechanisms of biological evolution.
* Demonstrates many fascinating aspects of evolution in nature with simple, yet illustrative examples.
* Explains each of the major branches of evolutionary computation: genetic algorithms, genetic programming, evolutionary programming, and evolution strategies.
* Demonstrates the programming of computers by evolutionary principles using Evolvica, a genetic programming system designed by the author.
* Shows in detail how to evolve developmental programs modeled by cellular automata and L

Chapter

Front Cover

pp.:  1 – 4

Copyright Page

pp.:  5 – 8

Contents

pp.:  8 – 14

Part I: Evolutionary Computation

pp.:  74 – 300

Part II: If Darwin Had Been a Programmer

pp.:  300 – 464

Color Plates

pp.:  324 – 20

Part III: Evolution of Developmental Programs

pp.:  464 – 554

References

pp.:  554 – 574

Index

pp.:  574 – 606

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