Publication subTitle :Digital Games in the Classroom
Publication series :1
Author: Schaaf Ryan L.;Mohan Nicky
Publisher: Sage Publications Ltd
Publication year: 2014
E-ISBN: 9781483375144
P-ISBN(Paperback): 9781483359601
Subject: G40 pedagogy
Keyword: 教育
Language: ENG
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Description
Integrate game-based learning for 21st Century skills success!
This straightforward, easy-to-follow guide from experts Schaaf and Mohan helps you leverage technology students love best – digital video games. With step-by-step strategies, you’ll easily find, evaluate, and integrate gaming into your existing lesson plans or completely redesign your classroom.
Teachers learn to use well-designed game elements to:
- Promote meaningful student buy-in
- Create student-centered, collaborative learning spaces
- Teach and assess 21st Century Fluencies aligned to Common Core State Standards
- Address multiple intelligences using research-based strategies
Includes a detailed implementation outline. Create engaged, adventure-filled learning with this resourceful guide!