Annual Review of Cybertherapy and Telemedicine 2014 ( Studies in Health Technology and Informatics )

Publication series :Studies in Health Technology and Informatics

Author: Wiederhold   B.K.;Riva   G.;  

Publisher: Ios Press‎

Publication year: 2014

E-ISBN: 9781614994015

P-ISBN(Hardback):  9781614994008

Subject: R319 Other science and medical use thereof

Keyword: null 自动化技术、计算机技术Automation Technology , Computer Technology

Language: ENG

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Description

The evolution of healthcare delivery systems has included an increased reliance on technology. There has been a significant shift in the nature of care prevention, diagnosis and treatment, which has decreased the importance of traditional methods of care delivery. Cybertherapy has started to make progress in treating a variety of disorders, but more work is needed in a number of areas, including the development of easy-to-use and more affordable hardware and software and objective measurement tools, the need to address potential side-effects, and the implementation of more controlled studies to evaluate cybertherapy in comparison to traditional therapies._x000D_ This book, the 2014 Annual Review of Cybertherapy and Telemedicine (ARCTT), presents a carefully structured overview of subjects related to the area of cybertherapy and telemedicine. The book is divided into six sections. An introductory editorial explains the focus of this year's issue, and is followed by a section entitled Critical Reviews, which summarises and examines emerging cybertherapy topics. The third section includes chapters on Evaluation Studies, and the contributions in section four, Original Research, deal with new cybertherapy methods and approaches. The fifth section, Clinical Observations, includes case studies and research protocols with long-term potential, and the final sixth section presents papers describing future research work._x000D_ The book will be of interest to both health professionals

Chapter

Section III. Evaluation Studies

Section III. Evaluation Studies

Positive Technology: A Free Mobile Platform for the Self-Management of Psychological Stress

Positive Technology: A Free Mobile Platform for the Self-Management of Psychological Stress

Virtual Humans and Formative Assessment to Train Diagnostic Skills in Bulimia Nervosa

Virtual Humans and Formative Assessment to Train Diagnostic Skills in Bulimia Nervosa

A Personal Health Information Toolkit for Health Intervention Research

A Personal Health Information Toolkit for Health Intervention Research

Cognitive Assessment of OCD Patients: NeuroVR vs Neuropsychological Test

Cognitive Assessment of OCD Patients: NeuroVR vs Neuropsychological Test

A (Cyber)Place for Wellbeing: Managing Interactions in eHealth

A (Cyber)Place for Wellbeing: Managing Interactions in eHealth

Simulated Job Interview Improves Skills for Adults with Serious Mental Illnesses

Simulated Job Interview Improves Skills for Adults with Serious Mental Illnesses

Controlling a Stream of Paranoia Evoking Events in a Virtual Reality Environment

Controlling a Stream of Paranoia Evoking Events in a Virtual Reality Environment

Compelling Evidence that Exposure Therapy for PTSD Normalizes Brain Function

Compelling Evidence that Exposure Therapy for PTSD Normalizes Brain Function

Effects of Simulation Fidelity on User Experience in Virtual Fear of Public Speaking Training - An Experimental Study

Effects of Simulation Fidelity on User Experience in Virtual Fear of Public Speaking Training - An Experimental Study

Development of a VR Application for Binge Eating Treatment: Identification of Contexts and Cues Related to Bingeing Behavior in Spanish and Italian Patients

Development of a VR Application for Binge Eating Treatment: Identification of Contexts and Cues Related to Bingeing Behavior in Spanish and Italian Patients

Section IV. Original Research

Section IV. Original Research

The Mediating Role of Facebook Fan Pages

The Mediating Role of Facebook Fan Pages

Marketing Analysis of a Positive Technology App for the Self-Management of Psychological Stress

Marketing Analysis of a Positive Technology App for the Self-Management of Psychological Stress

VR Mobile Solutions for Chronic Stress Reduction in Young Adults

VR Mobile Solutions for Chronic Stress Reduction in Young Adults

Quantifying the Effectiveness of Virtual Reality Pain Management: A Pilot Study

Quantifying the Effectiveness of Virtual Reality Pain Management: A Pilot Study

Parental Mediation and Cyberbullying - A Longitudinal Study

Parental Mediation and Cyberbullying - A Longitudinal Study

Cognitive Assessment of Stroke Patients with Mobile Apps: A Controlled Study

Cognitive Assessment of Stroke Patients with Mobile Apps: A Controlled Study

What Do We Mean by Social Networking Sites?

What Do We Mean by Social Networking Sites?

Online Perspective-Taking as an Intervention Tool Against Cyberbullying

Online Perspective-Taking as an Intervention Tool Against Cyberbullying

Grief Support Groups in Second Life

Grief Support Groups in Second Life

How Do Client and Therapists in Online Text Therapy Experience Their Exchanges and Relationship?

How Do Client and Therapists in Online Text Therapy Experience Their Exchanges and Relationship?

Exploring Identity Motives in Twitter Usage in Saudi Arabia and the UK

Exploring Identity Motives in Twitter Usage in Saudi Arabia and the UK

The Impact of Cyberstalking: The Lived Experience - A Thematic Analysis

The Impact of Cyberstalking: The Lived Experience - A Thematic Analysis

Section V. Clinical Observations

Section V. Clinical Observations

Virtual Reality Graded Exposure Therapy with Arousal Control for the Treatment of Combat Related Posttraumatic Stress Disorder: A Follow Up Case Series

Virtual Reality Graded Exposure Therapy with Arousal Control for the Treatment of Combat Related Posttraumatic Stress Disorder: A Follow Up Case Series

Validation of VR-Based Software for Binge Eating Treatment: Preliminary Data

Validation of VR-Based Software for Binge Eating Treatment: Preliminary Data

Section VI. Work in Progress

Section VI. Work in Progress

Assessing the Mental Frame Syncing in the Elderly: A Virtual Reality Protocol

Assessing the Mental Frame Syncing in the Elderly: A Virtual Reality Protocol

Intersubjectivity in Video Interview

Intersubjectivity in Video Interview

NIRS Study of the Effects of Computerized Brain Training Games for Cognitive Rehabilitation of Major Depressive Disorder Patients in Remission: A Pilot Study

NIRS Study of the Effects of Computerized Brain Training Games for Cognitive Rehabilitation of Major Depressive Disorder Patients in Remission: A Pilot Study

Usability Assessment of the Virtual Multitasking Test (V-MT) for Elderly People

Usability Assessment of the Virtual Multitasking Test (V-MT) for Elderly People

Addressing Cultural Contexts in the Management of Stress via Narrative and Mobile Technology

Addressing Cultural Contexts in the Management of Stress via Narrative and Mobile Technology

Subject Index

Subject Index

Author Index

Author Index

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