Pushing the contradictions of the digital: ‘virtual reality’ and ‘interactive narrative’ as oxymorons between narrative and gaming

Author: Elsaesser Thomas  

Publisher: Routledge Ltd

ISSN: 1740-0309

Source: New Review of Film and Television Studies, Vol.12, Iss.3, 2014-07, pp. : 295-311

Disclaimer: Any content in publications that violate the sovereignty, the constitution or regulations of the PRC is not accepted or approved by CNPIEC.

Previous Menu Next