Supporting Learning Flow through Integrative Technologies ( Frontiers in Artificial Intelligence and Applications )

Publication series : Frontiers in Artificial Intelligence and Applications

Author: Hirashima T.;Hoppe H.U.;Shwu-Ching Young S.  

Publisher: Ios Press‎

Publication year: 2007

E-ISBN: 9781607502845

P-ISBN(Paperback): 9781586037970

Subject: TP18 artificial intelligence theory

Keyword: 自动化技术、计算机技术

Language: ENG

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Description

Supporting Learning Flow through Integrative Technologies contains a broad range of issues related to using information technology for learning. The title of this book indicates a move from local support of specific learning activities towards supporting learning and teaching processes in a broader context beyond single tools and individual users, considering user/learner groups on different levels of granularity as well as inter-operability mechanisms on the system level. The value of integration is primarily characterized by improving the richness and directness of educational interactions. The integration of interactive media and of learning processes can support a smooth and seamless information flow in and between different learning settings. Ubiquitous computing technologies with smart objects and non-standard peripherals allow for flexibly embedding support technologies in adequate physical settings and enable the integration of physical and digital support. Similarly, mobile technologies open up new possibilities for integrating learning activities between formal and informal settings. Featured themes of the book are: Computer-supported collaborative learning; Adaptive interaction; Teacher education; Specific learning technologies; Assessment and evaluation; Learning management and organization; Learning platforms and architectures; Scaffolding and reflection; Knowledge management; Specific learning technologies; Learning games; Writing skills; Authoring; Learning sc

Chapter

Technology-Enabled Pedagogy to Bridge Bar Diagrams to Letter-Symbolic Algebra

Descriptive Answer Clustering System for Immediate Feedback

Incorporating Agent Negotiation to Promote Learning Effectiveness in an Adaptive Learning Environment

FIMA: A Flexible Instructional Design Support Multi-Agent System

Assessment and Evaluation

Acting with Technology in a Multicultural Learning Community: Participant Reactions to Digital Portfolio Assessment in K-6

A Common Assessment Results Model for ILE

Diffusion of Pedagogical Innovations as a Complex Adaptive Process - Agent-Based Modeling as Research Method

Technology and Teaching: Making the Right Choices

Is the Enhancement of School Science by New Technologies Best Supported by Financial Backing or a Continual Web-Based Regional Development Network?

Assessment of Group and Individual Learning Through Visualization (Agileviz) in Education

Authoring

A Conceptual Model Makes Curriculum Evolution in Higher Education Smooth

Investigating the Reuse of Course Generation Knowledge

Authoring System of Digital Educational Content Based on Student Model Concerning Development Stage of Autistic Person

A Study on Building of Japanese History Ontology Aiming at Learning Support

CSCL

Electronic Portfolio: The Pedagogy Behind the Technology in Science Projects

Computer-Supported Focusing Interface for Collaborative Learning

Analysis of Learning Process of Online Discussion in a Large Class

What Can We Learn From 'S' Elementary School?: Wireless Laptop Computers in Regular Classroom Activities

Interaction Analysis in Collaborative Modeling of Graphical Representations

A Dynamic Group Environment for Collaborative Language Learning

Requirements and Design of a Web-Based Tool for Supporting Blended Learning of Software Project Development

Information Sharing and Interaction in Collaborative Convergence

Scaffolds for Lecture Comprehension: Video-Jigsaw and Stop-and-Think Using a Video System

The Role of Boundary Crossing for Knowledge Advancement in Product Development

Knowledge Management

Rethinking Online Faculty Instructional Development: A Case Study

The Development and Evaluation of the Term Paper Grading Assistance Map Visualizing Contents and Its Scores

Investigation of the Supports from Teachers that Influence the Interaction Between Students and Teachers

Decision Making Patterns in Virtual Teams

The Effective Usage of the Results of Self-Check Quizzes

Language Learning

The Contribution of a Speech Comparison Tool in Teaching Thai as a Foreign Language

Effects of the 'Blended Learning' in Class Utilizing the WBT Courseware for English Listening

English Composition and Learning Support System Using a Search Engine

Learning Games

In Stable Orbit: An Initial Assessment of Dispositional Changes Arising from Learning Using the Citizenship Education Videogame Space Station Leonis

Knowledge Sharing Practice in a Play-Like Learning Environment

Educational Game with Blogs: Collaborating to Motivate L2 Undergraduates Critical Thinking Disposition

Social Behavior Change in an Evolutionary Online-Game

Distributed Stories Sharing: Wireless Sensor Network Supported Group Learning Game

Learning Management and Organization

Practical Data Management Among Learning-Support Systems

Sustaining Pervasive Integration of ICT into Curriculum Through Peer Coaching

Promoting Creative Activity with Computers in Out of School Hours Care Programs for Primary Aged Children

Development of an Electronic Bulletin Board: Retrieval System Reflecting Keyword Similarity and Evaluation of Its Retrieving Efficiency

Development of Role Model Based e-Portfolio for Multi-Career Path Support

Graphical Modeling and Simulation of Learning Designs

Learning Platform and Architecture

LORAMS: Linking Physical Objects and Videos for Ubiquitous Learning

Detection, Recommendation and Collaboration: Knowledge Awareness Map in Computer Supported Ubiquitous Learning

Tuple Spaces as a Flexible Integration Platform for Distributed Learning Environments

Collaborative Lesson-Preparing Environments: EduWiki Designing and Its Applications

oz-TeacherNet 2.0: Redefining the Education Online Community

Learning Science

The Use of Learning Strategies in Learning from Text and Pictures

Effects of Cognitive Load in Acquisition of Assembly Skills

Making Project Fields Accessible

Investigating Motivation, Enjoyment, Usefulness Toward Video on Demand

Learning with Handheld Devices

Language Learning Outside the Classroom Using Handhelds with Knowledge Management

Research on the Emotions Interpreted from Emoticons in Japanese Cellular Telephone Email

Handheld Computers as Cognitive Tools: An Environmental Learning Project in Singapore

SceDer and COML: Toolsets for Learning Design and Facilitation in One-to-One Technology Classroom

Mathematics & Science Education

A Video Lecture and Lab Based Approach to Learning of Image Processing Concepts

Math Representation Tools for Facilitating Mathematical Knowledge-Building by Adult Prison-Inmate Learners

Development of a Mobile-Learning Environment to Foster Science Communication About the Moon

Microanalysis of Mathematical Discourse in a Quasi-Synchronous Chat Environment

Media Enhanced Interaction

Supporting Awareness in Real-Time Distance Learning with a Real-World Avatar

Presentation Review Supporting Environment with Realtime-Created Hypervideo Technique

Development of the Integrated Animation Studio for Cyber Theater

Exploratory Study on the Use of Mixed Reality for Primary Science Learning

Mobile & Ubiquitous Learning

A Study of Using a Cognitive Tool in a Mobile Technology Supported Classroom

Computer Supported Ubiquitous Learning Environment for Japanese Mimicry and Onomatopoeia with Sensors

JAPELAS2: Japanese Polite Expressions Learning Assisting System in Ubiquitous Environments

Development of a Picture Mail Database System to Supplement Mass Lectures Aiming to Promote the Sharing of Knowledge

Programming

Textual vs. Iconic Programming Languages: Differences in Student Performance and Attitudes

Proposal and Basic Research for a Learning Model "RPRaS" for Novice Programming

Understanding Pair-Programming from a Socio-Cultural Perspective

An Analysis on a Learning Support System for Tracing in Beginner's Debugging

Scaffoldings and Reflection

A Classroom Practice of Error-Based Simulation as Counterexample to Students' Misunderstanding of Mechanics

Reflection Prompts to Facilitate Students' Thinking About Teaching in Teachable Agent Environment

Controllable Scaffolding for Navigation Planning in Hyperspace

Scaffolding Ill-Structured Problem Solving in Asynchronous Online Discussions

Enriching Solution Space for Robustness in an Intelligent Tutoring System

Specific Learning Technologies

Teaching Cryptography Activity in Taiwan's High Schools

Argument-Based Negotiation and Conflict Resolution Through Enactive Role Play in Second Life

Learning Molecular Structures Using Augmented Reality

Combining Music Practicing with the Submission of Self-Made Videos for Pre-School Teacher Education

Development of Specialized e-Learning Materials with Simulators for Engineering Education and Practice in University

Uses of Data-Logger in Kitchen Science: Producing Panacea of the Ginger-Milk Recipe

Teacher Education

A Survey on School Work with Computers and Collecting Information on Education for Teachers in Japan

Collaborative Support Model for Group Learners Among Distance Teaching Assistant

Teachers' EB and its Influences on Their Online Interaction Patterns

Teacher's Desktop: A System for Distributing the Location of Useful Information on the Web for School Teachers

Teachers' Challenges with Constructivist Practices in a Technology-Rich Environment

Development of a Real-Time Evaluation System for Microteaching

Writing Skills

Effects of Note-Taking Strategies on Understanding of School Learning

Plagiarism Prevention by Logging Students' Paper-Writing Activities

The Development Process of a New Web-Based Resource to Support Scholars in Educational Technology

Learning Experience of Student Journalists: Utilizing Collaborative Writing Medium Wikis

A Writing Support Through Peer Reviewing

Doctor Student Consortium (DSC) Papers

Towards a Complete Ontology-Aware Authoring Tool for Collaborative Learning

The Development of an Epistemic Platform for Nanoscience and Nanotechnology with a Computer Game for High School Students

Peer Facilitation Techniques and Facilitators' Habits of Mind in Asynchronous Online Discussions

Optimizing Virtual Learning Environments for Effective Educational Experiences

How Technology Performs in Schools

Effect of Story Programming Embedded Problem Solving Strategies on the Problem Solving Ability

A Diverse and Robust Tutoring System for Medical Problem-Based Learning

Diffusion of Pedagogical Innovations in Schools - Research Design Using ABM Method

Author Index

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