Annual Review of Cybertherapy and Telemedicine 2009 :Advanced Technologies in the Behavioral, Social and Neurosciences ( Studies in Health Technology and Informatics )

Publication subTitle :Advanced Technologies in the Behavioral, Social and Neurosciences

Publication series : Studies in Health Technology and Informatics

Author: Wiederhold B.K.;Riva G.  

Publisher: Ios Press‎

Publication year: 2009

E-ISBN: 9781607504375

P-ISBN(Paperback): 9781607500179

Subject: TP3 Computers

Keyword: 计算技术、计算机技术

Language: ENG

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Description

Cybertherapy – the provision of healthcare services using advanced technologies – can help improve the lives of many of us, both patients and health professionals, while tackling the challenges of healthcare system. It is recognized that integrating these new types of services in healthcare systems is a challenging task. The aim of this book is to support and encourage all the interested countries in this endeavor, by identifying and helping to address the main barriers hindering the wider use of cybertherapy and by providing evidence to build trust and acceptance. The structure of the book is divided in four main sections: 1) Critical Reviews: summarizes and evaluates emerging cybertherapy topics, including Interreality, CyberAddiction and Telemedicine; 2) Evaluation Studies: are generally undertaken to solve some specific practical problems and yield decisions about the value of cybertherapy interventions; 3) Original Research: presents research studies addressing new cybertherapy methods or approaches; 4) Clinical Observations: includes case studies or research protocols with a long-term potential.

Chapter

Designing Affective Video Games to Support the Social-Emotional Development of Teenagers with Autism Spectrum Disorders

Scientific Evidence for the Effectiveness of Virtual Reality for Pain Reduction in Adults with Acute or Chronic Pain

Affective Robot for Elderly Assistance

Stress Inoculation Training Supported by Physiology-Driven Adaptive Virtual Reality Stimulation

Evaluation Studies

NeuroVR 1.5 in Practice: Actual Clinical Applications of the Open Source VR System

The SNaP Framework: A VR Tool for Assessing Spatial Navigation

Mobile Immersive Virtual Technologies for Professional Communities of Practice

Interpersonal Relationships, Coping Strategies and Problematic Internet Use in Adolescence: An Italian Study

Walking in an Immersive Virtual Reality

Designing a Serious Game for Young Users: The Case of Happy Farm

High Resolution 3D Models for the Teaching of American Sign Language

Addiction to Internet Replies

Tools, Perspectives and Avatars in Blended Reality Space

Facial Synthesys of 3D Avatars for Therapeutic Applications

A Free Tool for Motor Rehabilitation: NeuroVR 1.5 with CamSpace

Virtual Reality Interventions for Rehabilitation: Considerations for Developing Protocols

Virtual Reality Rehabilitation of Spatial Abilities After Brain Damage

Cybertherapy Meets Facebook, Blogger, and Second Life: An Italian Experience

Self Presentation in Blogs and Social Networks

Next Generation Stress Inoculation Training for Life Saving Skills Using Prosthetics

A Comparative Analysis Between Experts and Novices Interacting with a Virtual Patient with PTSD

The Receptiveness of Stress Management Techniques by Military Personnel

The Use of Biofeedback in Clinical Virtual Reality: The Intrepid Project

Transcranial Doppler: A Non-Invasive Tool for Monitoring Brain Activity in Virtual Reality Therapy

Interactive Highly Realistic Virtual Reality as a Tool for Understanding the Genesis and Treatment of Psychotic Symptoms

A Cross-Cultural Validation of VR Treatment System for Flying Phobia in the Mexican Population

Telepsychiatry and Cultural Barriers in Korea

Online Game Addiction among Chinese College Students Measurement and Attribution

A Web-Based Tool for Cooperating Behaviors in Eating and Physical Activity Control

A Comparison of Different Survey Periods in Online Surveys of Persons with Eating Disorders and Their Relatives

Playmancer Project: A Serious Videogame as an Additional Therapy Tool for Eating and Impulse Control Disorders

Original Research

Cybersickness and Anxiety During Simulated Motion: Implications for VRET

Neural Responses to Elements of a Web-Based Smoking Cessation Program

Psychophysiological Arousal and Craving in Smokers, Deprived Smokers, Former Smokers, and Non-Smokers

Changes in EEG Behavior Through Feedback Presentation

EEG, HRV and Psychological Correlates While Playing Bejeweled II: A Randomized Controlled Study

Mobile Serious Games for Collaborative Problem Solving

Treadmill Interface for Virtual Reality vs. Overground Walking: A Comparison of Gait in Individuals with and Without Pain

Behavior of Motor Disabilities and Appearance of Visual Hallucinations in Patients with Parkinson’s Disease in a Virtual Environment

Reactive Ocular and Balance Control in Immersive Visual Flows: 2D vs. 3D Virtual Stimuli

The Co-Definition of Self: Conversations in Virtual Reality

Mixed Reality for PTSD/TBI Assessment

Clinical Observations

Cost Effectiveness of Virtual Reality Graded Exposure Therapy with Physiological Monitoring for the Treatment of Combat Related Post Traumatic Stress Disorder

Neuropsychological and Virtual Reality Assessment in Topographical Disorientation

A Rehabilitation Protocol for Empowering Spatial Orientation in MCI. A Pilot Study

Semantic and Gender Priming in Frontotemporal Dementia

Assessment of Inhibition Deficits with the Virtual Classroom in Children with Traumatic Brain Injury: A Pilot-Study

A NeuroVR Based Tool for Cognitive Assessment and Rehabilitation of Post-Stroke Patients: Two Case Studies

Designing an Ecological and Adaptable Virtual Task in the Context of Executive Functions

Cognitive Therapy Using Mixed Reality for Those Impaired by a Cerebrovascular Accident (CVA)

Virtual Reality for the Upper Limb Motor Training in Stroke: A Case Report

A Multimedia Holistic Rehabilitation Method for Patients After Stroke

Optimizing Clinical Training for the Treatment of PTSD Using Virtual Patients

Virtual Reality Therapy Controlled Study for War Veterans with PTSD. Preliminary Results

Virtual Worlds as a Healing Modality for Returning Soldiers and Veterans

Psychopathological Issues of Technological Addiction: New Diagnostic Criteria for Addiction

A New Protocol Test for Physical Activity Research in Obese Children (Etiobe Project)

Subject Index

Author Index

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