Chapter
Chapter 2: Augmented Reality with Mobile and Ubiquitous Learning
Chapter 3: Brave New Digital Tools for Action Research in Education
Chapter 4: Designing Seamless Learning Using Role-Playing Experiences
Chapter 5: Education, “Pointsification,” Empowerment?
Chapter 6: Enhancing Learning with Wearable Technologies In and Out of Educational Settings
Chapter 7: Exploring the Educational Potential of Internet of Things (IoT) in Seamless Learning
Chapter 8: How to Design a Mathematical Learning App Suitable for Children
Chapter 9: Is Digital Age “A Tsunami” for Distance Education?
Chapter 10: Learning with Social Media
Chapter 11: Linking Virtual and Real-life Environments
Chapter 12: Motivational and Ethical Issues in Seamless Learning
Chapter 13: Social Media in Higher Education
Chapter 14: Social Media Strategies for Seamless Learning
Chapter 15: The Adoption of Mobile Devices as Digital Tools for Seamless Learning
Chapter 16: Virtual Learning
Compilation of References