Utilizing Readily Available and Open Source Libraries to Create a 3D Game Engine

Publisher: IGI Global_journal

E-ISSN: 1942-3896|1|4|20-49

ISSN: 1942-3888

Source: International Journal of Gaming and Computer-Mediated Simulations (IJGCMS), Vol.1, Iss.4, 2009-10, pp. : 20-49

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Abstract