The use of evolutionary programming based on training examples for the generation of finite state machines for controlling objects with complex behavior

Author: Aleksandrov A.   Kazakov S.   Sergushichev A.   Tsarev F.   Shalyto A.  

Publisher: MAIK Nauka/Interperiodica

ISSN: 1064-2307

Source: Journal of Computer and Systems Sciences International, Vol.52, Iss.3, 2013-05, pp. : 410-425

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Abstract