

Author: Mohanty Soumya D Cantu Sergio
Publisher: IOP Publishing
ISSN: 0031-9120
Source: Physics Education, Vol.46, Iss.5, 2011-09, pp. : 570-577
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Abstract
Commercial video games are increasingly using sophisticated physics simulations to create a more immersive experience for players. This also makes them a powerful tool for engaging students in learning physics. We provide some examples to show how commercial off-the-shelf games can be used to teach specific topics in introductory undergraduate physics. The examples are selected from a course taught predominantly through the medium of commercial video games.