Teaching introductory undergraduate physics using commercial video games

Author: Mohanty Soumya D   Cantu Sergio  

Publisher: IOP Publishing

ISSN: 0031-9120

Source: Physics Education, Vol.46, Iss.5, 2011-09, pp. : 570-577

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Abstract

Commercial video games are increasingly using sophisticated physics simulations to create a more immersive experience for players. This also makes them a powerful tool for engaging students in learning physics. We provide some examples to show how commercial off-the-shelf games can be used to teach specific topics in introductory undergraduate physics. The examples are selected from a course taught predominantly through the medium of commercial video games.