Fixational Errors for Two-Dimensional Tracking Tasks with Black and Complex Backgrounds

Author: Fogt Nick   Lai Nicky  

Publisher: Aerospace Medical Association

ISSN: 0095-6562

Source: Aviation, Space, and Environmental Medicine, Vol.76, Iss.1, 2005-01, pp. : 46-51

Disclaimer: Any content in publications that violate the sovereignty, the constitution or regulations of the PRC is not accepted or approved by CNPIEC.

Previous Menu Next

Abstract

Fogt N, Lai N. Fixational errors for two-dimensional tracking tasks with black and complex backgrounds. Aviat Space Environ Med 2005; 76:46–51. Introduction: In low-level flight, pilots must track objects against an array of background objects. The purpose of this study was to determine what influence the objects in a flight simulator background have on catch-up saccades and overall fixational errors during head-free ocular tracking. Methods: Two experiments were performed. In Experiment 1, subjects tracked a two-dimensional target consisting of the sum of five sinusoids (frequencies 0.30–1.25 Hz) horizontally and six sinusoids (frequencies 0.24–1.25 Hz) vertically in three background conditions. In one condition, the background was black, in another condition the projected background was the Microsoft screensaver “Starfield Simulation,” and in another condition the background was that seen from a helicopter during a flight recorded in the Microsoft 2000 Flight Simulator software. Experiment 2 was the same as Experiment 1, except the frequency of each target sinusoid was doubled. Results: Radial fixational errors were calculated. In Experiment 1, the mean errors were 3.73 ± 0.57° (black background), 3.75 ± 0.57° (starfield simulation), and 3.87 ± 0.70° (flight simulator). These values were not significantly different. In Experiment 2, the mean errors were 7.04 ± 0.54° (black background), 7.04 ± 0.38° (starfield simulation), and 8.15 ± 0.96° (flight simulator). These values were significantly different. Discussion: The distractors of the starfield simulation and flight simulator background did not influence catch-up saccades (Experiment 1). In Experiment 2, the flight simulator background increased the mean fixational errors most likely by drawing attention from the target.