Online monitoring of the social presence effects in a two‐person‐like driving video game using near‐infrared spectroscopy
Publisher: John Wiley & Sons Inc
E-ISSN: 1468-5884|57|3|242-253
ISSN: 0021-5368
Source: JAPANESE PSYCHOLOGICAL RESEARCH, Vol.57, Iss.3, 2015-07, pp. : 242-253
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Abstract