Negative Experiences as Learning Trigger: A Play Experience Empirical Research on a Game for Social Change Case Study

Publisher: IGI Global_journal

E-ISSN: 2155-6857|6|3|50-73

ISSN: 2155-6849

Source: International Journal of Game-Based Learning (IJGBL), Vol.6, Iss.3, 2016-07, pp. : 50-73

Disclaimer: Any content in publications that violate the sovereignty, the constitution or regulations of the PRC is not accepted or approved by CNPIEC.

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Abstract