Computer-Generated Three-Dimensional Training Environments: The Simulation, User, and Problem-Based Learning (SUPL) Approach

Publisher: IGI Global_journal

E-ISSN: 1942-3896|2|3|43-60

ISSN: 1942-3888

Source: International Journal of Gaming and Computer-Mediated Simulations (IJGCMS), Vol.2, Iss.3, 2010-07, pp. : 43-60

Disclaimer: Any content in publications that violate the sovereignty, the constitution or regulations of the PRC is not accepted or approved by CNPIEC.

Previous Menu Next

Abstract