Comic Books, Video Games, and Transmedia Storytelling: A Case Study of The Walking Dead

Publisher: IGI Global_journal

E-ISSN: 1942-3896|8|2|34-42

ISSN: 1942-3888

Source: International Journal of Gaming and Computer-Mediated Simulations (IJGCMS), Vol.8, Iss.2, 2016-04, pp. : 34-42

Disclaimer: Any content in publications that violate the sovereignty, the constitution or regulations of the PRC is not accepted or approved by CNPIEC.

Previous Menu Next

Abstract