Period of time: 2014年1期
Publisher: Emerald Group Publishing Ltd
Founded in: 1983
Total resources: 81
ISSN: 0264-0473
Subject: G2 Dissemination of Information and Knowledge
Disclaimer: Any content in publications that violate the sovereignty, the constitution or regulations of the PRC is not accepted or approved by CNPIEC.
The Electronic Library,volume 22,issue 1
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Network/multiplayer games and security
By Loo Alfred,Choi Charlie in (2004)
The Electronic Library,volume 22,issue 1 , Vol. 22, Iss. 1, 2004-02 , pp.Infrastructure for games on wireless Internet
By Loo Alfred,Choi Charlie in (2004)
The Electronic Library,volume 22,issue 1 , Vol. 22, Iss. 1, 2004-02 , pp.Internet gaming in the era of IPv6
The Electronic Library,volume 22,issue 1 , Vol. 22, Iss. 1, 2004-02 , pp.Modeling a system to deliver electronic entertainment over a broadband connection
By Tjew Andrew,Malle Nimai in (2004)
The Electronic Library,volume 22,issue 1 , Vol. 22, Iss. 1, 2004-02 , pp.A mobile-agent platform and a game application specifications using M-UML
By Saleh Kassem,Morr Christo El,Mourtada Aref,Morad Yahya in (2004)
The Electronic Library,volume 22,issue 1 , Vol. 22, Iss. 1, 2004-02 , pp.By Richard Sen Cao,Volz Richard A,Johnson Jamison,Whetzel Jonathan,Xu Dianxiang,Nanjanath Maitreyi in (2004)
The Electronic Library,volume 22,issue 1 , Vol. 22, Iss. 1, 2004-02 , pp.Real Tournament - mobile context-aware gaming for the next generation
By Wu Maomao,Mitchell Keith,McCaffery Duncan,Finney Joe,Friday Adrian in (2004)
The Electronic Library,volume 22,issue 1 , Vol. 22, Iss. 1, 2004-02 , pp.Taxonomy of online game security
By Ki Junbaek,Cheon Jung Hee,Kang Jeong-Uk,Kim Dogyun in (2004)
The Electronic Library,volume 22,issue 1 , Vol. 22, Iss. 1, 2004-02 , pp.Appeal of online computer games: a user perspective
The Electronic Library,volume 22,issue 1 , Vol. 22, Iss. 1, 2004-02 , pp.