A comparative study of the learning effectiveness of a blended and embodied interactive video game for kindergarten students

Author: Hong Jon-Chao  

Publisher: Routledge Ltd

ISSN: 1049-4820

Source: Interactive Learning Environments, Vol.21, Iss.1, 2013-02, pp. : 39-53

Disclaimer: Any content in publications that violate the sovereignty, the constitution or regulations of the PRC is not accepted or approved by CNPIEC.

Previous Menu Next

Abstract